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|GTA DIC Editor ReadMe File ~ Version 0.4 (Full) ~ By DeathMande  |
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Before using, I am in no way held responsible for whatever the hell happens to your CFG/IDE/DAT files,
since you are STRONGLY advised to always backup your files before editing/modding. You have been warned.

You may also not produce any monetary value as I developed this tool free of charge to anyone that wants
to use it. You may not edit it in any way or host it in your site WITHOUT my permission. 

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|Release Info|
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GTA D.I.C. Editor is (C) 2010 DeathMande

Version: 0.4.5 (Full/Official)

Compatibility: GTA III/Vice City/San Andreas.  

Features:
	  Allows you to edit any .CFG/.DAT/.IDE/.ZON/.TXT/.PED file for GTA VC/SA. Simply copy and paste the file's
	  destination, along with it's name. There's no need to provide the extension type, as the tool
	  already detects it while loading it. It will also create a automatic backup as a .TXT file, just
	  in case something goes wrong and your current file ends up corrupted.

Known Bugs:


* Editor only displays 1 line of the DAT/IDE/CFG file.
	Cause: The file wasn't recognized by the tool.
	Result: You won't be able to edit the file correctly.
	Fix: You must add the quotation marks to the file. (Explained below)
	Note: Remember to remove them once you have finished editing the file(s) before running the game. Else, your game will crash.

* "Run Time Error 53: File Not Found"/Editor Crashed.
	Cause: Invalid file directory or you accidentally added the file's extension.
	Result: Editor Crashed.
	Fix: Double check that the file directory is correct make sure your file's in said directory or to remove the file's extension.

* DIC Editor is "Still in use" after closing (Further testing revealed that this was alwas happening).
	Cause: Unknown.
	Result: DIC Is still running even when closed.
	Fix: close the Editor by clicking on "close the Editor" under the File Converter.

If you encounter any other types of bugs, please email me at dmhellgates@hotmail.com

What's new in this Version?

- "No more marks!" Patch Implemented:
	You no longer have to manually add the " marks. D.I.C. Already takes care of that by running a small patch which automatically 
adds/removes them while editing. Simply add the GTA DIC Editor Patch Files folder to your "C:\Program Files" directory.

- .PED File Support Fix:
	Removes V03's bugged & fucked up .SC support and adds a .PED File support.

- Updated U.I.:
	3 "skins" Were added to DIC. To use them, type either "skin1", "skin2" or "skin3" on the Editor's Text Box before loading any
type of file.

	V04 Also allows you to locate your files faster if you place it in the same folder where your game's .exe is located in.

	DIC Will no longer backup your files in .txt format; instead, it'll back them up as "filename backup.filextension". Please note
that the "No More Marks" patch hasn't been implemented into the "Automatic Backup Feature". Which means, you still have to remove your Back-
up's marks using notepad.

	The Editor will also backup your .TXT files that you edit as a .BAK file.

- File Converter:
	Convert any supported file extension to a another one in just a few clicks.

What's next for Version 0.5?
	
Version 0.5 Developing hasn't started yet, but be sure to expect:

- GTA DIC Patch Files V2
- U.I. Updates
- Possible Bug fixes (If anything else is found, although most current bugs cannot be fixed)
- Have an idea? Feel free to email it to me at dmhellgates@hotmail.com (You'll obviously be credited for it.)

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|Usage |
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To use DIC V04, simply place the editor in the same folder where your game's .exe resides, and add the GTA DIC Patch Files folder into your
C:\Program Files directory. Once the editor is running, (If placed right inside the game's folder), it will locate your game's \data folder.

All you'll need to do is write your file's name, load it, edit it, save (You'll have to run a shortcut while saving so the changes take effect)
and enjoy your game.

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|Credits|
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RockStar for their great games.

The following sites for their badass mods:
	thegtaplace.com
	gtainside.com
	gtagarage.com
